When you drag items in relation to its connected items, the connection lines can get ‘messy’ (having to pass through items to reach connection points.)
An option to have Obsidian automatically change connection points based on where items are located in relation to each other. For example, item that is moved from above/right of a connected item to below/left of it will have the connection points changed for the straightest, most direct connection possible (for all connection points of course.)
This could be system-wide, canvas-wide, or separate setting for each item (with ability to set default behavior.)
I am finding Canvas to be a great mind map tool within Obsidian, so being able to frictionlessly work with cards would be great.
Current workaround (optional)
Manually change connection points when you move around items with connections.
I also felt this to be one of the main sources of friction when using canvas to create something from the ground up. The proposed solution is exactly what I thought to be a good solution and it can significantly reduce the friction associated with restructuring a canvas.
Yea, I agree. That scenario can be equally frustrating as well. Giving flexibility for the user to select the required behavior through some settings is important. Plus, I think, if the user can tell Obsidian, through some modifier Keys (for example, Alt + move or Ctrl + Shift + move), what type of move the user wants, it can completely solve the problem.
You may be interested in a plugin I wrote yesterday that solves exactly this:
This problem of messy connection lines was a show-stopper for me, but this new plugin helps a lot. It’s not yet available on the official repo, I just filed for it to be included but I don’t know how much time it will take to make it. In the mean time, you can install it using the BRAT plugin.
When creating a new node by dragging from an existing one, the direction of the arrow (and the attachment point) is always in the same direction from which I started the drag. Sometimes I would like to create a node where the arrow comes in from a different direction (and the attachment point is on a different side).
a. Define modification keys to explicitly specify the direction of the generated arrow (and attachment point on the new node).
b. Automatically switch arrow direction (and attachment points on the new node) depending on relative position.