Text rendering in based embedded in a canvas looks blurry

Steps to reproduce

  1. Create a new base
  2. Create a new canvas
  3. Add a card to the canvas
  4. Embed the base in the canvas using the ![[test.base]] syntax

There is a distinct difference between when the card is active and when it is deactivated. In deactivated state the text looks very blurry. I do notice that sometimes this doesn’t happen immediatly but you first need to add a couple more cards, duplicate them, and delete a couple.

I’ve attached a screenshot.

Did you follow the troubleshooting guide? [Y/N]

Yes

Expected result

Text should not be blurry.

Actual result

Text is blurry.

Environment

SYSTEM INFO:
Obsidian version: v1.9.1
Installer version: v1.7.7
Operating system: Darwin Kernel Version 24.5.0: Tue Apr 22 19:48:46 PDT 2025; root:xnu-11417.121.6~2/RELEASE_ARM64_T8103 24.5.0
Login status: logged in
Language: en
Catalyst license: insider
Insider build toggle: on
Live preview: on
Base theme: adapt to system
Community theme: none
Snippets enabled: 0
Restricted mode: on

RECOMMENDATIONS:
none


Additional information

Seems this issue has been solved in the very recent 1.9.2 update (even though it’s not mentioned in the release notes).