Use case or problem
Almost all infinite canvases still stucked on the assumption that a canvas/map only have single state, the only way to altered its state is by manually editing it.
Proposed solution
Dynamic transcluding:
![[example.canvas(x1, x2, x3, …)]]
some texts in example.canvas refers to x1, x2, x3…
if x1, x2, x3 values were changed those texts is also changed
Current workaround (optional)
None that are as automatic as proposed solution above
Related feature requests (optional)
None